Modifications

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Kubbotchi

11 310 octets ajoutés, 9 mai 2018 à 12:47
aucun résumé de modification
Les capteurs et les cartes sont installés à l’intérieur de notre robot. En effet les écrans OLED apparaissent dans la tête, les capteurs piezo sont placés dans la poche et dans le cube, et le servomoteur est relié à une deuxième carte arduino implantée dans un plateau permettant au robot de tourner sur lui-même (à la manière d'un plateau de fromage).
[[Fichier:Kubbotchi-capteurs.png|vignette|centré|Capteurs et cartes utilisés pour les interactions et cachés à l'intérieur du cube]]
 
=== Partie Technique ===
 
Voici le Code nessecaire pour le fonctionnement des carte Photon a partir du site Particule Build.
 
// This #include statement was automatically added by the Particle IDE.
#include <Grove_OLED_128x64.h>
 
// SONG BUZZER //
 
/* SparkFun Inventor's Kit for Photon
Experiment 5 - Part 1: Music Time
This sketch was written by SparkFun Electronics
August 31, 2015
https://github.com/sparkfun/Inventors_Kit_For_Photon_Experiments
 
This application plays Rick Astley - Never Gonna Give You Up song
Development environment specifics:
Particle Build environment (https://www.particle.io/build)
Particle Photon RedBoard
Released under the MIT License (http://opensource.org/licenses/MIT)
*/
 
const int speakerPin = A4;
 
// We'll set up an array with the notes we want to play
// change these values to make different songs!
 
// Length must equal the total number of notes and spaces
 
const int songLength = 18;
 
// Notes is an array of text characters corresponding to the notes
// in your song. A space represents a rest (no tone)
 
char notes[] = "cccd e d cedd c fda ag cdfdg gf "; // a space represents a rest
 
// Beats is an array of values for each note and rest.
// A "1" represents a quarter-note, 2 a half-note, etc.
// Don't forget that the rests (spaces) need a length as well.
 
int beats[] = {2,2,2,3,4,3,2,2,2,3,4,1,1,1,4,4,2};
 
// The tempo is how fast to play the song.
// To make the song play faster, decrease this value.
 
int tempo = 150;
 
 
 
////
 
//SENSER BASE
 
int sensorPin = A0; // entrée analogique du capteur
int ledPin = 7; // led intégrée
int THRESHOLD = 15;
 
 
#if defined (SPARK)
// Nothing to include if Spark
#else
#include <Wire.h>
#include <avr/pgmspace.h>
#endif
 
// préparer l'image!
static unsigned char image[] PROGMEM ={
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFE, 0xA0,
0x00, 0xBF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xC0, 0x00,
0x00, 0x01, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFD, 0x00, 0x00,
0x00, 0x00, 0x1F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xE0, 0x00, 0x00,
0x00, 0x00, 0x01, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x7F, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xF8, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x0F, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xE0, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x03, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0x80, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFC, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x3F, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xF8, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x0F, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xE0, 0x00, 0x00, 0x00, 0xBF,
0xFF, 0x00, 0x00, 0x00, 0x07, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xE0, 0x00, 0x00, 0x2F, 0xFF,
0xFF, 0xFC, 0x00, 0x00, 0x03, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xC0, 0x00, 0x00, 0xFF, 0xFF,
0xFF, 0xFF, 0xE0, 0x00, 0x03, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xC0, 0x00, 0x0F, 0xFF, 0xFF,
0xFF, 0xFF, 0xF8, 0x00, 0x03, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xC0, 0x00, 0x7F, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0x00, 0x01, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xE0, 0x01, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xC0, 0x03, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xE0, 0x07, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xF0, 0x03, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xF0, 0x3F, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFC, 0x07, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFD, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0x3F, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF
};
 
 
 
int compteur = 0;
long start;
 
////////////////////////// AFFICHER IMAGE ////////////////////
 
 
 
 
 
#define CLK 2
#define DIO 3
 
 
 
 
void setup() {
 
 
//SOUND DETECT
 
 
// OLED IMAGE
{
Wire.begin();
SeeedOled.init(); //initialze SEEED OLED display
 
SeeedOled.clearDisplay(); // clear the screen and set start position to top left corner
SeeedOled.drawBitmap(image,1024); // 1024 = 128 Pixels * 64 Pixels / 8
SeeedOled.setNormalDisplay(); //Set display to normal mode (i.e non-inverse mode)
//SeeedOled.setPageMode(); //Set addressing mode to Page Mode
//SeeedOled.setTextXY(0,0); //Set the cursor to Xth Page, Yth Column
//SeeedOled.putString("Hello World!"); //Print the String
}
pinMode(speakerPin, OUTPUT);
 
// We only want to play the song once, so we'll put it in the setup loop
int i, duration;
 
for (i = 0; i < songLength; i++) // step through the song arrays
{
duration = beats[i] * tempo; // length of note/rest in ms
 
if (notes[i] == ' ') // is this a rest?
{
delay(duration); // then pause for a moment
}
else // otherwise, play the note
{
tone(speakerPin, frequency(notes[i]), duration);
delay(duration); // wait for tone to finish
}
delay(tempo/20); // brief pause between notes
}
}
 
 
void loop() {
 
 
int val = analogRead(sensorPin);
 
if (val >= THRESHOLD) {
Wire.begin();
SeeedOled.init(); //initialze SEEED OLED display
 
SeeedOled.clearDisplay(); // clear the screen and set start position to top left corner
SeeedOled.drawBitmap(image,1024); // 1024 = 128 Pixels * 64 Pixels / 8
SeeedOled.setNormalDisplay(); //Set display to normal mode (i.e non-inverse mode)
//SeeedOled.setPageMode(); //Set addressing mode to Page Mode
//SeeedOled.setTextXY(0,0); //Set the cursor to Xth Page, Yth Column
//SeeedOled.putString("Hello World!"); //Print the String
}
 
else{
}
}
 
 
 
int frequency(char note)
{
// This function takes a note character (a-g), and returns the
// corresponding frequency in Hz for the tone() function.
 
int i;
const int numNotes = 8; // number of notes we're storing
 
// The following arrays hold the note characters and their
// corresponding frequencies. The last "C" note is uppercase
// to separate it from the first lowercase "c". If you want to
// add more notes, you'll need to use unique characters.
 
// For the "char" (character) type, we put single characters
// in single quotes.
 
char names[] = { 'a', 'd', 'b', 'e', 'g', 'a', 'b', 'C' };
int frequencies[] = {300, 400, 500, 600, 700, 600, 500, 600};
 
// Now we'll search through the letters in the array, and if
// we find it, we'll return the frequency for that note.
 
for (i = 0; i < numNotes; i++) // Step through the notes
{
if (names[i] == note) // Is this the one?
{
return(frequencies[i]); // Yes! Return the frequency
}
}
return(0); // We looked through everything and didn't find it,
// but we still need to return a value, so return 0.
}
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